Publications by Author: Goodman, A.

Udomprasert P, Goodman A, Sunbury, S., Zhang ZH, Sadler P, Dussault M, Lotridge, E., Jackson J, Constantin A. Visualizing Three-Dimensional Spatial Relationships in Virtual and Physical Astronomy Environments, in International Conference of the Learning Sciences. Boulder, CO ; Submitted.Abstract

We give a brief overview of some key features of WorldWide Telescope and its Ambassadors Program, and we describe two goals for expanding the program in the coming year: scaling up training efforts; and developing “plug and play” Visualization Lab modules that teach key Earth and Space Science concepts to students while emphasizing important scientific processes and skills. We discuss several different ways that members of the astronomy education and outreach community can incorporate WWT-based materials into their work.

Udomprasert P, Goodman A, Sunbury S, Zhang ZH, Sadler P, Dussault M, Block S, Lotridge E, Jackson J, Constantin A. Visualizing Moon Phases with WorldWide Telescope, in Cosmos in the Classroom, 125th Annual Meeting. San Jose, CA: Astronomical Society of the Pacific ; 2014.Abstract

We report preliminary results from an NSF-funded project to build, test, and research the impact of a WorldWide Telescope Visualization Lab (WWT Vizlab), meant to oer learners a deeper physical understanding of the causes of the Moon’s phases. The Moon Phases VizLab is designed to promote accurate visualization of the complex, 3-dimensional Earth-Sun-Moon relationships required to understand the Moon’s phases, while also providing opportunities for middle school students to practice critical science skills, like using models, making predictions and observations, and linking them in evidence-based explanations. In the VizLab, students use both computer-based models and lamp + ball physical models.    

We present findings from the first two phases of the study - one where we compared learning gains from the WWT VizLab with a traditional 2-dimensional Moon phases simulator; and another where we experimented with different ways of blending physical and virtual models in the classroom.

Presented July 20-24, 2013.